One of the most difficult aspects of surfacing 3D models is finding the right image map. There are image map libraries but their details are not geared towards the model being used and often the only way to create the right texture is to start from scratch. This book provides designers/artists with a very simple means for attaining the knowledge they need to create nearly any texture they desire. While creating detailed image maps requires some artistic talent, technical mastery is more important. Creating textures is all about understanding the process, which is the focus of this book
Mastering 3d Texturing
ISBN: 0122605039
ISBN 13: 9780122605031
Publication Date: January 01, 2007
Pages: 200
Author: Bill Fleming